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![](https://static.wixstatic.com/media/be4c04_e9cd9f823e794905b05f46d2d4ed8097~mv2.jpg/v1/fill/w_1920,h_1080,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/be4c04_e9cd9f823e794905b05f46d2d4ed8097~mv2.jpg)
Adriana Blanaru
3D Artist
Day Lighting
![2017-11_ChevalStatueRenduJour.png](https://static.wixstatic.com/media/be4c04_dc45d59f17144d01ae7dc6f2e8934447~mv2.png/v1/fill/w_599,h_332,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/2017-11_ChevalStatueRenduJour.png)
A scene I made in Maya and rendered with Arnold. I used Substance for the first time with this project to make the textures.
I created the horse, the Bench, the wall, the rock and the tree to the left.
The grass was made with XGen.
The vines were made using a free program.
The trees in the back and the one to the right were dowloaded.
The HDRI and backplate are from HDRI Haven.
Midnight Lighting
Horse Render
![2017-11_ChevalStatueRenduNuit.png](https://static.wixstatic.com/media/be4c04_f7b89d48141949ed8eed36be6a264be4~mv2.png/v1/fill/w_601,h_332,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/2017-11_ChevalStatueRenduNuit.png)
![2017-11_ChevalStatueAo.png](https://static.wixstatic.com/media/be4c04_60d10f70153e42eab5b466ecf834907f~mv2.png/v1/fill/w_601,h_332,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/2017-11_ChevalStatueAo.png)
Ambient Occlusion Render
![2017-11_ChevalStatue.jpeg](https://static.wixstatic.com/media/be4c04_cead43b1292446b89012ada2d312ecac~mv2.jpeg/v1/fill/w_590,h_332,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/2017-11_ChevalStatue.jpeg)
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